Synergy Skills
Base success rates before SS Steel bonuses. Lv1 is the add or change chance. Lv2 and Lv3 are upgrade chances. Verified Nov 4, 2026.
Weapon
[For Weapons] ATK +300 / +600 / +900- Lv1 50%
- Lv2 30%
- Lv3 10%
[For Weapons] DEF +100 / +300 / +500- Lv1 50%
- Lv2 30%
- Lv3 10%
[For Weapons] MATK +300 / +600 / +900- Lv1 50%
- Lv2 30%
- Lv3 10%
[For Weapons] MDEF +100 / +300 / +500- Lv1 50%
- Lv2 30%
- Lv3 10%
ATK/DEF +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
ATK/MATK +100 / +300 / +500- Lv1 50%
- Lv2 30%
- Lv3 10%
MATK/MDEF +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
ATK/MDEF +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
HP/ATK +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
HP/MATK +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
Fire Unison Damage Ability Power +1 / +2 / +3- Lv1 50%
- Lv2 30%
- Lv3 10%
Water Unison Damage Ability Power +1 / +2 / +3- Lv1 50%
- Lv2 30%
- Lv3 10%
Wind Unison Damage Ability Power +1 / +2 / +3- Lv1 50%
- Lv2 30%
- Lv3 10%
Light Unison Damage Ability Power +1 / +2 / +3- Lv1 50%
- Lv2 30%
- Lv3 10%
Dark Unison Damage Ability Power +1 / +2 / +3- Lv1 50%
- Lv2 30%
- Lv3 10%
Time Unison Damage Ability Power +1 / +2 / +3- Lv1 50%
- Lv2 30%
- Lv3 10%
Star Unison Damage Ability Power +1 / +2 / +3- Lv1 50%
- Lv2 30%
- Lv3 10%
Great Spirit Fire Elemental Attack Ability Power +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
Great Spirit Water Elemental Attack Ability Power +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
Great Spirit Wind Elemental Attack Ability Power +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
Great Spirit Light Elemental Attack Ability Power +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
Great Spirit Dark Elemental Attack Ability Power +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
Great Spirit Time Elemental Attack Ability Power +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
Great Spirit Star Elemental Attack Ability Power +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
ATK Against Soldiers +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
ATK Against Lancers +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
ATK Against Archers +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
ATK Against Mages +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
ATK Against Clerics +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
MATK Against Soldiers +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
MATK Against Lancers +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
MATK Against Archers +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
MATK Against Mages +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
MATK Against Clerics +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
ATK Against Rooks +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
ATK Against Berserkers +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
ATK Against Treasure Hunters +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
MATK Against Rooks +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
MATK Against Berserkers +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
MATK Against Treasure Hunters +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
Fire Elemental Attack Damage +1- Lv1 3%
Water Elemental Attack Damage +1- Lv1 3%
Wind Elemental Attack Damage +1- Lv1 3%
Light Elemental Attack Damage +1- Lv1 3%
Dark Elemental Attack Damage +1- Lv1 3%
Time Elemental Attack Damage +1- Lv1 3%
Star Elemental Attack Damage +1- Lv1 3%
ATK Against Bosses +1%- Lv1 6%
MATK Against Bosses +1%- Lv1 6%
Head
HP +500 / +750 / +1000- Lv1 50%
- Lv2 30%
- Lv3 10%
[For DEF Gear] ATK +100 / +300 / +500- Lv1 50%
- Lv2 30%
- Lv3 10%
[For DEF Gear] DEF +300 / +600 / +900- Lv1 50%
- Lv2 30%
- Lv3 10%
[For DEF Gear] MATK +100 / +300 / +500- Lv1 50%
- Lv2 30%
- Lv3 10%
[For DEF Gear] MDEF +300 / +600 / +900- Lv1 50%
- Lv2 30%
- Lv3 10%
ATK/DEF +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
MATK/MDEF +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
ATK/MDEF +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
HP/ATK +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
HP/DEF +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
HP/MATK +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
HP/MDEF +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Great Spirit Unison Attack Damage -1% / -2% / -3% (Fire)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Great Spirit Unison Attack Damage -1% / -2% / -3% (Water)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Great Spirit Unison Attack Damage -1% / -2% / -3% (Wind)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Great Spirit Unison Attack Damage -1% / -2% / -3% (Light)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Great Spirit Unison Attack Damage -1% / -2% / -3% (Dark)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Great Spirit Unison Attack Damage -1% / -2% / -3% (Time)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Great Spirit Unison Attack Damage -1% / -2% / -3% (Star)- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF Against Soldiers +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF Against Lancers +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF Against Archers +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF Against Mages +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF Against Clerics +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF Against Rooks +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF Against Berserkers +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF Against Treasure Hunters +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
Poison Resistance +1% / +3% / +5%- Lv1 50%
- Lv2 30%
- Lv3 10%
Paralysis Resistance +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
Blind Resistance +1% / +3% / +5%- Lv1 50%
- Lv2 30%
- Lv3 10%
Bleed Resistance +1% / +3% / +5%- Lv1 50%
- Lv2 30%
- Lv3 10%
Confuse Resistance +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
Prohibit Unison Resistance +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
Psychological Contamination Resistance +1% / +3% / +5%- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF Against Bosses +1%- Lv1 6%
MDEF Against Bosses +1%- Lv1 6%
Body
HP +500 / +750 / +1000- Lv1 50%
- Lv2 30%
- Lv3 10%
[For DEF Gear] ATK +100 / +300 / +500- Lv1 50%
- Lv2 30%
- Lv3 10%
[For DEF Gear] DEF +300 / +600 / +900- Lv1 50%
- Lv2 30%
- Lv3 10%
[For DEF Gear] MATK +100 / +300 / +500- Lv1 50%
- Lv2 30%
- Lv3 10%
[For DEF Gear] MDEF +300 / +600 / +900- Lv1 50%
- Lv2 30%
- Lv3 10%
ATK/DEF +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
MATK/MDEF +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
ATK/MDEF +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
HP/ATK +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
HP/DEF +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
HP/MATK +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
HP/MDEF +100 / +200 / +300- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Unison Damage Ability Power -1% / -2% / -3% (Fire)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Unison Damage Ability Power -1% / -2% / -3% (Water)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Unison Damage Ability Power -1% / -2% / -3% (Wind)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Unison Damage Ability Power -1% / -2% / -3% (Light)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Unison Damage Ability Power -1% / -2% / -3% (Dark)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Unison Damage Ability Power -1% / -2% / -3% (Time)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Unison Damage Ability Power -1% / -2% / -3% (Star)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Great Spirit Unison Attack Damage -1% / -2% / -3% (Fire)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Great Spirit Unison Attack Damage -1% / -2% / -3% (Water)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Great Spirit Unison Attack Damage -1% / -2% / -3% (Wind)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Great Spirit Unison Attack Damage -1% / -2% / -3% (Light)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Great Spirit Unison Attack Damage -1% / -2% / -3% (Dark)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Great Spirit Unison Attack Damage -1% / -2% / -3% (Time)- Lv1 50%
- Lv2 30%
- Lv3 10%
Received Great Spirit Unison Attack Damage -1% / -2% / -3% (Star)- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF Against Soldiers +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF Against Lancers +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF Against Archers +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF Against Mages +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF Against Clerics +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF Against Rooks +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF Against Berserkers +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF/MDEF Against Treasure Hunters +1% / +2% / +3%- Lv1 50%
- Lv2 30%
- Lv3 10%
DEF Against Bosses +1%- Lv1 6%
MDEF Against Bosses +1%- Lv1 6%
