/
/
[Screech] Noise
[Screech] Noise
Loading animation…

[Screech] Noise

Priority-1
UR
MonsterFire

Priority-1: This Unison effect activates after normal-priority Unison effects.

Gear cost
41
Max level
100
Unlock Potential
4
Loading community feedback…

Stats

Equipment stats
StatInitialMaxFull potential
Stat 1257596579934
Stat 2257596579934
Fire elemental value
+1

Max level includes fully unlocked potential. Base level cap: 70.

Max stats are before unlocking potential.

Upgrade path

  1. Cost 36SSRNoise
  2. Cost 41UR[Screech] NoiseCurrent item

Skill

Unison

Shout of Soul

-Decreases the activation priority of this Unison effect by 1. -When Unison Chance is in effect, Unison Assist (increases total stats based on the number of members using the same effect) will activate. -Target: all enemies. Ability Power 360. Success value 100. 5x physical damage (Fire). Ability Power boosted by 10 for each increase in Skill level. -Target: all enemies. Removes 30 Cost. -Target: all enemies. Reduces status ailment resistance value by 100 for 60 seconds. -Target: all enemies. Increases Ability cooldown times by 50% for 60 seconds. -Target: all allies. Applies dual attack, reducing the cooldown time of the next Ability used to 0 (except for certain Abilities). -Target: yourself. Applies Twilight for 90 seconds (increases max HP by 100%; nullifies Cost reduction and Unison gauge reduction; heals for 10% of damage dealt; boosts Break increase value by 40; permits piercing through damage reduction, damage reflection, and damage nullifying effects when attacking. When in effect and an enemy is defeated, recovers 30% of your max HP; fills Unison gauge by 20; and debuffs/special debuffs are removed). -Applies Disaster Collapse (reduces action speed by 30, reduces Cost recovery speed by 10, extends cooldown times by 30%, and reduces status ailment resistance by 30) to the enemy Field for 60 seconds.

Unlock Potential

4

These effects unlock through potential, one stage at a time.

Restrictions: [Screech] Noise or Ninoyu with the same or higher Cost of the base Monster can be used as fodder. *Specific Monsters may also be used. See the Help section for details.

Stat boosting effects will activate as Hidden Potential when the Monster is equipped. The stats of the Monster itself do not increase.

Unlock Potential 1

Increases stats selected in stat slot 1 by 14000

Unlock Potential 2

Insanity Resistance +20.

Unlock Potential 3

Increases stats selected in stat slot 2 by 14000

Unlock Potential 4

Rejection Resistance +20.

Obtain from quests

No confirmed quest drops or rewards are recorded for this item.

Ask about this

Community ratings & comments

Loading community feedback…