Abilities

Explore abilities by class. Compare cost and cooldown at a glance.

Effects guide

Weapon abilities

Mirror Wall
[Cleric-exclusive Ability] Reflects 10% of the damage taken by you and your adjacent allies for 25 seconds.
Cost
20
Cooldown
40 s
Action Speed
3.33 s
Prayer
[Cleric-exclusive Ability] Ability Power 20. Heals the HP of 1 ally. Added effect: Increases the target's resistance to status ailments by 10% for 20 seconds.
Cost
12
Cooldown
7 s
Action Speed
1.83 s
Healing Aura
[Cleric-exclusive Ability] Increases the amount HP healed by your healing Abilities by 20% for 30 seconds.
Cost
5
Cooldown
60 s
Action Speed
2.23 s
Cost Transfer
[Cleric-exclusive Ability] Increases the Cost of 1 ally by 20. Cannot be used on yourself.
Cost
30
Cooldown
40 s
Action Speed
2.5 s
Halloween Parade
[Cleric-exclusive Ability] Ability Power 40. Heals the HP of 1 ally. Added effect: Increases the DEF and MDEF of target by 10% for 30 seconds.
Cost
5
Cooldown
8 s
Action Speed
2.33 s
 Xmas Party
[Cleric-exclusive Ability] Ability Power 40. Heals the HP of 1 ally. Added effect: Increases the DEF and MDEF of target by 10% for 30 seconds.
Cost
5
Cooldown
8 s
Action Speed
2.33 s
Ether Rebuild
[Cleric-exclusive Ability] Consumes 15% of your max HP and recovers 10 Cost (cannot be used when you have less than 15% of your max HP).
Cost
0
Cooldown
20 s
Action Speed
1.67 s
Sakura Smiles
[Cleric-exclusive Ability] Removes status ailments and debuffs from one ally.
Cost
5
Cooldown
10 s
Action Speed
2.33 s
Body to Mind
[Cleric-exclusive Ability] Consumes 15% of your max HP and reduces your Ability cooldown times (except for certain Abilities) by 20% for 20 seconds (cannot be used when you have less than 15% of your max HP).
Cost
0
Cooldown
20 s
Action Speed
1.67 s
Battle Heal
[Cleric-exclusive Ability] Ability Power 50. Recovers the HP of 1 ally with a 60% chance to remove status ailments from the target.
Cost
9
Cooldown
7 s
Action Speed
2.23 s
Dark Saber
[Cleric-exclusive Ability] Ability Power 80. Heals the HP of 1 ally. Added effect: Increases the healed target's dark elemental attack by 2 for 30 seconds.
Cost
12
Cooldown
8 s
Action Speed
2.5 s
Flame Saber
[Cleric-exclusive Ability] Ability Power 80. Heals the HP of 1 ally. Added effect: Increases the healed target's fire elemental attack by 2 for 30 seconds.
Cost
12
Cooldown
8 s
Action Speed
2.5 s
Splash Saver
[Cleric-exclusive Ability] Ability Power 80. Heals the HP of 1 ally. Added effect: Increases the healed target's water elemental attack by 2 for 30 seconds.
Cost
12
Cooldown
8 s
Action Speed
2.5 s
Saint's Saver
[Cleric-exclusive Ability] Ability Power 80. Heals the HP of 1 ally. Added effect: Increases the healed target's light elemental attack by 2 for 30 seconds.
Cost
12
Cooldown
8 s
Action Speed
2.5 s
Kaiser Heal
[Cleric-exclusive Ability] Healing Ability Power 40. Heals the HP of one ally and adjacent allies (max three allies). Added effect: Removes status ailments from the target with a success value of 60.
Cost
15
Cooldown
15 s
Action Speed
2 s
Wind Saber
[Cleric-exclusive Ability] Ability Power 80. Heals the HP of 1 ally. Added effect: Increases the healed target's wind elemental attack by 2 for 30 seconds.
Cost
12
Cooldown
8 s
Action Speed
2.5 s
Healing Veil
[Cleric-exclusive Ability] Heals the HP of one ally for 5% of their max HP every 5 seconds for 30 seconds. Added effect: Increases the amount of HP healed when using an HP-recovering Ability by 20% for 30 seconds.
Cost
7
Cooldown
20 s
Action Speed
2.23 s
Reflective Circle
[Cleric-exclusive Ability] Casts a 20% reflection barrier on you and your adjacent allies (max 3 players) for 30 seconds. Added effect: Heals HP of the targets by 5% of their max HP every 5 seconds for 30 seconds.
Cost
18
Cooldown
30 s
Action Speed
3.33 s
 Xmas Party L
[Cleric-exclusive Ability] Ability Power 60. Heals the HP of 1 ally. Added effect: Increases the DEF and MDEF of target by 20% for 20 seconds.
Cost
3
Cooldown
7 s
Action Speed
2.33 s
Cost Sharing
[Cleric-exclusive Ability] Recovers 10 Cost for all allies excluding yourself.
Cost
30
Cooldown
60 s
Action Speed
2.5 s
Dark Ritual
[Cleric-exclusive Ability] Recovers 10 Cost for your character. Added Effect: Reduces HP recovery effects received by your character by 30% for 10 seconds [Demerit].
Cost
0
Cooldown
15 s
Action Speed
1.67 s
Weeping Blossom
[Cleric-exclusive Ability] Removes status ailments and debuffs from one ally and their adjacent allies (max three allies).
Cost
10
Cooldown
15 s
Action Speed
2.33 s
Collapse
[Cleric-exclusive Ability] Ability Power 110. Damages one enemy with magic damage 1 to 3 times. Added effect: Reduces HP recovery effects on the target by 20% for 20 seconds.
Cost
8
Cooldown
6 s
Action Speed
2.23 s
Abyssal Saver
[Cleric-exclusive Ability] Healing Ability Power 60. Heals the HP of 1 ally and adjacent allies (max 3 allies). Added effect: Increases healed targets' dark elemental attack by 3 for 30 seconds.
Cost
9
Cooldown
7 s
Action Speed
2.5 s
Blaze Saber
[Cleric-exclusive Ability] Target: 1 ally and adjacent allies (max 3 allies). Healing Ability Power 60. Heals HP. Added effect: Increases healed targets' fire elemental attack by 3 for 30 seconds.
Cost
9
Cooldown
7 s
Action Speed
2.5 s
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