Abilities

Explore abilities by class. Compare cost and cooldown at a glance.

Effects guide

Berserker

Blood Impact
Consumes 5% of your max HP. Added effect: Ability Power 140. Deals physical damage to one enemy twice. (Cannot be used when your remaining HP is 5% or less.)
Cost
9
Cooldown
4 s
Action Speed
1.67 s
Shower of Carnage
Ability Power 120. Attacks one enemy 2-5 times for physical damage with a success value of 80. Added effect: Ability Power increases for every 5% of HP you are missing.
Cost
12
Cooldown
5 s
Action Speed
2.17 s
Kill Dance
Applies bleed to your character for 10 seconds. Added effect: Ability Power 130. Deals magic damage 5 times to a random target. (Target changes with each attack.)
Cost
16
Cooldown
6 s
Action Speed
2.17 s
Dark Illumination
Ability Power 100. Attacks one enemy randomly with physical or magic damage 5 times. Added effect: Reduces your DEF and MDEF by 20% for 10 seconds, and increases your ATK and MATK by 20% for 10 seconds.
Cost
13
Cooldown
6 s
Action Speed
1.67 s
Raging Pain
Ability Power 160. Deals magic damage that penetrates damage reduction and damage reflection effects to one enemy.
Cost
12
Cooldown
8 s
Action Speed
2.33 s
Deadly Roulette
Ability Power 90. Attacks an enemy four times randomly with physical or magic damage. Added effect: Ability Power is increased by 50 for critical hits. After using this Ability, your character's Cost recovery speed is reduced for 10 seconds.
Cost
10
Cooldown
6 s
Action Speed
2.17 s
Recurring Nightmare
Target: self. Consumes 20% of max HP [Demerit] and recovers 10 Cost. Added effect: Ability Power 150. Deals physical damage to one enemy. (Cannot be used when your remaining HP is 20% or less.)
Cost
0
Cooldown
4 s
Action Speed
1.83 s
Heart Sacrifice
Target: 1 enemy. Ability Power 130. Deals physical damage 5 times. Added effect: Decreases your character's HP recovery gains by 30% for 5 seconds [Demerit].
Cost
21
Cooldown
5 s
Action Speed
2 s
Silent Ripper
Target: 1 enemy. Ability Power 170. Deals physical damage 3 times using both ATK and MATK. Added effect: Prohibits Unison of target for 8 seconds with a success value of 80. Prohibits Unison of your character for 8 seconds with a success value of 80 [Demerit].
Cost
13
Cooldown
5 s
Action Speed
2.33 s
Death Sentence
Target: 1 enemy. Ability Power 100. Deals physical damage 5 times using both ATK and MATK. Added effect: Reduces the target's Unison gauge gains by 2 for 5 seconds, and reduces your character's Unison gauge gains by 2 for 5 seconds [Demerit].
Cost
16
Cooldown
6 s
Action Speed
2.67 s
Terpsichore
Target: random enemy. Ability Power 90. Deals magic damage 3 times. Added effect: Reduces your character's status ailment resistance by 30 for 10 seconds [Demerit].
Cost
14
Cooldown
4 s
Action Speed
2 s
Evil Quake
Usable when an axe or scythe is equipped as your main weapon. Consumes 30% of your max HP [Demerit]. Target: 1 enemy. Ability Power 200. Deals physical damage 3 times that penetrates damage reduction and damage reflection effects with a success value of 70. Added effect: Increases your critical hit chance by 30% for 5 seconds. (Cannot be used when your remaining HP is 30% or less.)
Cost
25
Cooldown
5 s
Action Speed
2.67 s
Suicide Bullet
Usable when a gun is equipped as your main weapon. Target: 1 enemy. Ability Power 240. Deals physical damage and magic damage 1 time each. Added effect: Reduces the target's Unison gauge by 10 and decreases your Unison gauge by 10 [Demerit].
Cost
15
Cooldown
7 s
Action Speed
2.33 s
Purgatorium
Usable when a staff or relic is equipped as your main weapon. Target: 1 enemy. Ability Power 150. Deals magic damage that penetrates any nullifying or invulnerability effects 5 times with a success value of 80. Added effect: Casts Miasma on your character for 6 seconds [Demerit].
Cost
18
Cooldown
6 s
Action Speed
2.67 s
Furor
[Berserker-exclusive Ability] Target: yourself. Removes buffs. [Demerit] Target: yourself. Nullifies buffs for 10 seconds. [Demerit] Target: yourself. Applies Frenzy (nullifies debuffs and status ailments, permits piercing through damage reduction/reflection effects when attacking) for 10 seconds.
Cost
25
Cooldown
30 s
Action Speed
1.67 s
Mocking Blade
[Berserker-exclusive Ability] Target: 1 enemy. Ability Power 150. Deals physical damage 5 times that penetrates damage reduction and damage reflection effects with a success value of 70. Target: 1 enemy. Success value 100. Prohibits Unison for 10 seconds. Target: 1 enemy. Increases Unison gauge gains by 1 for 15 seconds. [Demerit]
Cost
18
Cooldown
8 s
Action Speed
2 s
Grim Guidance
[Berserker-exclusive Ability] Target: 1 enemy. Ability Power 200. Deals physical damage 5 times using both ATK and MATK with a success value of 100. Target: 1 enemy. Success value 120. Applies Miasma for 10 seconds. Target: 1 enemy. Increases Cost recovery speed by 5 for 10 seconds. [Demerit]
Cost
15
Cooldown
6 s
Action Speed
2 s
Guiding Magic Bullet
[Berserker-exclusive Ability] Target: 1 enemy. Ability Power 200. Prevents Unison gauge fill activation and deals magic damage 4 times with a success value of 100. Target: 1 enemy. Recovers 10 Cost. [Demerit] Target: 1 enemy. The following will activate if target has an "increases Unison gauge gains" buff: Decreases Unison gauge gains by 5 for 10 seconds. Decreases Unison gauge by 30.
Cost
18
Cooldown
8 s
Action Speed
2 s
Deprivation
[Berserker-exclusive Ability] [Special] Target: 1 enemy and adjacent enemies (max 3 enemies). Reduces DEF by 20% for 30 seconds. [Special] Target: 1 enemy and adjacent enemies (max 3 enemies). Reduces MDEF by 20% for 30 seconds. Target: 1 enemy and adjacent enemies (max 3 enemies). Reduces status ailment resistance value by 40 for 30 seconds.
Cost
10
Cooldown
10 s
Action Speed
2 s
Shattered Jewel
[Berserker-exclusive Ability] Usable when 5 or more Weapon types are equipped. Target: 1 enemy. Applies Frail for 10 seconds with a success value of 80. Target: 1 enemy. Ability Power 150. Prevents Unison gauge fill activation and deals physical damage 3 times with a success value of 300. Target: 1 enemy. Applies 20% elevation for 10 seconds. [Demerit]
Cost
15
Cooldown
7 s
Action Speed
2 s
Delusional Chains
[Berserker-exclusive Ability] Usable when 5 or more Weapon types are equipped. (Cannot be used when at less than 40% of your max HP remaining.) Target: 1 enemy. Ability Power 200. Deals magic damage 3 times that penetrates damage reduction and damage reflection effects with a success value of 80. Target: yourself. Deals damage equal to 40% of target's max HP. [Demerit] Target: yourself. Recovers 15 Cost. Target: yourself. Activates Time Slice which reduces the time advantageous effects (buffs, special buffs, and non-removable buffs) are applied to the target by 10 seconds. [Demerit] [Excludes cooldown reduction and Dual Attack]
Cost
0
Cooldown
6 s
Action Speed
2 s
Dastardly Dance
[Berserker-exclusive Ability] Usable when 5 or more Weapon types are equipped. Target: 1 random enemy out of all enemies. Ability Power 150. Deals physical damage 5 times with a success value of 80. (Target changes with each attack.) Target: 1 random enemy out of all enemies. Ability Power 150. Deals magic damage 5 times with a success value of 80. (Target changes with each attack.) Target: yourself. Changes Cost held to 30. [Demerit] [Excludes cooldown reduction and Dual Attack]
Cost
15
Cooldown
6 s
Action Speed
2.33 s
Million Cuts
[Berserker-exclusive Ability] Usable when 5 or more Weapon types are equipped. Target: 1 enemy. Ability Power 250. Deals physical damage 5 times that penetrates damage reduction and damage reflection effects with a success value of 70. Target: 1 enemy. Ability Power 250. Deals magic damage 5 times that penetrates any nullifying or invulnerability effects with a success value of 70. Target: 1 enemy. Applies Constriction. The next Ability used will change from targeting all to a single target (except for certain Abilities). Target: yourself. Applies Subdue (prevents Unison gauge fill from damage from attack Abilities) for 20 seconds. Target: yourself. Removes debuffs and special debuffs. [Excludes cooldown reduction and Dual Attack]
Unison
10
Cooldown
30 s
Action Speed
2.67 s
War God's Signal
[Berserker-exclusive Ability] (Cannot be used when at less than 50% of your max HP remaining.) Target: yourself. Deals damage equal to 50% of target's max HP. [Demerit] Target: yourself. Applies Daredevil (fills Unison gauge by 60 when an enemy player is defeated) for 40 seconds. Target: yourself. Recovers 30 Cost. [Excludes cooldown reduction and Dual Attack]
Cost
0
Cooldown
60 s
Action Speed
1.33 s
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